X-Git-Url: https://git.ladys.computer/Fortune/blobdiff_plain/122e15fc0047ef832eab4ce5f7f1d241a8d003fb..HEAD:/data/NAFUS_Dawn__2011__PatchesGender/fortunes/LikeASystemOfScience diff --git a/data/NAFUS_Dawn__2011__PatchesGender/fortunes/LikeASystemOfScience b/data/NAFUS_Dawn__2011__PatchesGender/fortunes/LikeASystemOfScience index 92ab3ed..0a4169d 100644 --- a/data/NAFUS_Dawn__2011__PatchesGender/fortunes/LikeASystemOfScience +++ b/data/NAFUS_Dawn__2011__PatchesGender/fortunes/LikeASystemOfScience @@ -1,19 +1,21 @@ -

- Other researchers have likened software production to craft production -

- Here F/LOSSers are drawing on the masculinity of the eighteenth century blacksmith or woodworker, an image that evokes a self‐sufficient individualist without posing a threat to male dominance. -

- (Coleman, 2001) or pleasurable play (Klief and Faulkner, 2002). - In our study this is indeed part of coders’ imagination. - Members often describe their work as ‘scratching an itch’ by producing something tangible and craft‐like. - Scratching an itch is a common reason why people become involved with communities and why they stay. - Yet tradition and repetition, key elements of other forms of craft production, have no place other than as building blocks upon which to take one’s own work further. - Re‐doing work similar to that of other coders does not scratch the itch satisfactorily, whereas it generally does among craftspeople. - In this way, the craft system looks suspiciously like a system of science. -

+ +

+ Other researchers have likened software production to craft production +

+ Here F/LOSSers are drawing on the masculinity of the eighteenth century blacksmith or woodworker, an image that evokes a self‐sufficient individualist without posing a threat to male dominance. +

+ (Coleman, 2001) or pleasurable play (Klief and Faulkner, 2002). + In our study this is indeed part of coders’ imagination. + Members often describe their work as ‘scratching an itch’ by producing something tangible and craft‐like. + Scratching an itch is a common reason why people become involved with communities and why they stay. + Yet tradition and repetition, key elements of other forms of craft production, have no place other than as building blocks upon which to take one’s own work further. + Re‐doing work similar to that of other coders does not scratch the itch satisfactorily, whereas it generally does among craftspeople. + In this way, the craft system looks suspiciously like a system of science. +

+