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1 # Pokemon GO PVP Teams
2
3 This page lists teams used by editors of this wiki to play ranked PVP
4 matches on _Pokémon GO_{as=cite}.
5 In PoGO, the ranked ladder resets with the game-wide 90-day seasons,
6 at which point balance changes are introduced.
7
8 It is overwhelmingly likely that [][@:Aescling] will be the only ever
9 contributor to this page.
10
11 ## Timeless Travels
12
13 {as=section lang=en-X-catspeak}
14 :::::::::::::::::::::::::::::::
15
16 ### [][@:Aescling]
17
18 at some point during timeless travels i began to build to build
19 (reasonably) viable mons fur pvp and made a concerted effurt to climb
20 the ladder.
21 at time of writing, {% 2022-02-18 %}
22 with less than two weeks remaining in the season,
23 i am at 2200+ ELO, solidly in the ace ranking.
24 (fur comparison, the highest ranking of legend requires 3000 ELO; my
25 current ranking is hardly a great accomplishment.)
26
27 #### _DYTSMBaL?_{as=cite}
28
29 {as=details}
30 ::::::::::::
31 {as=summary}
32 teamsheet
33
34 * Death Charm (Alolan Ninetails) \
35 11/15/11 (rank 731/4096) \
36 Charm, Weather Ball, Psyshock
37 * Snampy (Froslass) \
38 5/14/14 (rank 472/4096) \
39 Powder Snow, Avalanche, Shadow Ball
40 * [Shadow][HNISILU]{title="external Twitter link"} (Umbreon) \
41 0/15/14 (rank 2/4096) \
42 Snarl, Foul Play, Last Resort
43 ::::::::::::
44
45 the furst team i built fur pvp with (reasonably) viable mons, whose use
46 began during one of the limited cups.
47 the team has something of an anti-synergy; charm alolan ninetails generally
48 sacrifices shields to take switch advantage with its very heavy fast move
49 purressure, but froslass is so glassy you either need to lead or save
50 shields to sweep with it in the back.
51 umbreon is used as a basic and simple safe swap, as always.
52
53 #### _GLemix_{as=cite}
54
55 {as=details}
56 ::::::::::::
57 {as=summary}
58 teamsheet
59
60 * Mini Beast (Ninetails) \
61 11/15/11 (rank 731/4096) \
62 Charm, Weather Ball, Psyshock
63 * Snampy (Froslass) \
64 5/14/14 (rank 472/4096) \
65 Powder Snow, Avalanche, Shadow Ball
66 * Divebomb (Decidueye) \
67 0/14/13 (rank 767/4096) \
68 Leafage, Frenzy Plant, Brave Bird
69 ::::::::::::
70
71 a team built fur the Great League remix cup, which ran just after the
72 rowlet commewnity day.
73 decidueye is not a purrticularly excellent mon but obtaining shield
74 advantage allows it threaten to sweep in the back with brave birds.
75 of course, this is not a fantastic synergy with froslass, leaving the
76 team lacking in a safe swap and double weak to dark and ghost.
77 one small benefit this team had thanks to rowlet learning spirit
78 shackle on evolution during commewnity day was that many players in
79 low ELO (i was well below ace rank at the time) were completely
80 caught off guard by brave bird, even thuogh
81 [PvPoke][PvPoke] recommends the moveset.
82
83 #### _Meta-ish_{as=cite}
84
85 {as=details}
86 ::::::::::::
87 {as=summary}
88 teamsheet
89
90 * Sparksblub (Lanturn) \
91 5/15/12 (rank 68/4096) \
92 Spark, Surf, Thunderbolt
93 * Shadow (Umbreon) \
94 0/15/14 (rank 2/4096) \
95 Snarl, Foul Play, Last Resort
96 * Mini Beast (Ninetails) \
97 11/15/11 (rank 731/4096) \
98 Charm, Weather Ball, Psyshock
99 ::::::::::::
100
101 despite a very obvious double weakness to the :U+201C:mudboys:U+201D:
102 (that is, water/ground dual types) that had become very common in the
103 open great league, i managed to climb to ace rank with this team.
104 lanturn frankly hard carried this team; a bulky lead that counters a
105 water-heavy meta (except fur mud) and the ever-strong safe swap in
106 umbreon (even given the heavy purresence of counter users) gives the
107 team more than enough bulk to work around purroblematic matchups to
108 some extent.
109
110 i frankly somewhat doubt the fact that lanturn is ranked so highly in
111 the open great league on PvPoke, as ground types are so common
112 lately.
113 that said, its obvious strength cannot be denied; it is almost like
114 simply using actually good mons makes it much easier to climb the
115 ladder.
116
117 #### _Meta-ish MBCed_{as=cite}
118
119 {as=details}
120 ::::::::::::
121 {as=summary}
122 teamsheet
123
124 * Sparksblub (Lanturn) \
125 5/15/12 (rank 68/4096) \
126 Spark, Surf, Thunderbolt
127 * Shadow (Umbreon) \
128 0/15/14 (rank 2/4096) \
129 Snarl, Foul Play, Last Resort
130 * Snampy (Froslass) \
131 5/14/14 (rank 472/4096) \
132 Powder Snow, Avalanche, Shadow Ball
133 ::::::::::::
134
135 replacing ninetails my beloved with froslass helps this team
136 substantially, giving it some (if not always excellent) play against
137 dragon and ground, while dropping the double weakness to mud.
138 the big challenge of running this team is that lanturn and umbreon
139 do not consistently purressure shields enough to suppurt a glass
140 cannon in the back, having led to many games where froslass proves
141 too frail to clutch a win at the end of an even game, even with type
142 advantage.
143 notably, this team seems to be buffed by the current catch cup meta,
144 which has removed most steel types and greatly increased the
145 purresence of dragons (thanks to the recent lunar new year event).
146
147 a funny gimmicky interaction that i have had multiple times on this
148 team, and one that instantly wins the lead when it happens, is made
149 pawsible when the opponent leads annihilape (which is popular at the
150 moment at my pussition in ladder).
151 most players seem committed to throwing shadow ball on alignment (which
152 happens to line up with exactly when lanturn charges up thunderbolt);
153 annihilape users generally do not respect surf (which is reasonable)
154 and therefore eat the damage, and then allow their shadow balls to be
155 caught on umbreon, instantly losing the lead and often forcing a
156 switch.
157 because it is not terribly useful to pair a counter to dark with a
158 counter user (that already beats umbreon, but only slighly), the
159 result is usually advantageous.
160 this is hardly an excellent play, but it is very funny that i have
161 pulled it as many times as i have, to the extent that i now actively
162 look out fur the oppurrtunity.
163
164 ##### _Meta-ish MBCed_{as=cite}: closing thoughts
165
166 on the friday just befur the sinnoh tour weekend, just over a week
167 befur the close of the season, yr cat just barely crossed the
168 2500 elo threshold of veteran rank.
169 i have stopped making a concerted effurt towards laddering (even as
170 stardust rewards are still boosted fur the remaining week of the
171 season, which is a shame to miss out on), and i would like to
172 purresent some closing extra thoughts on the team and my skills as
173 a player
174
175 i find it interesting that i managed to ladder so far---at least 700
176 elo---with a lanturn/umbreon core; both mons are absol-utely strong
177 in the great league but it is not exactly an obvious pairing, since
178 umbreon does nothing to deal with lanturn:U+2019:s ground weakness.
179 (again, grass is currently uncommon enough to mostly ignore.)
180 it is not lost on me that my push to veteran did involve covering
181 ground, even if not with the most obvious choice of skarmory, who
182 i do not have (with great league stats, at least)
183
184 i think of the significant changes i made that allowed me to reach
185 veteran was a reevaluation of how to play froslass.
186 while it *is* true that froslass heavily benefits from shield (or
187 energy) advantage, sometimes it is still the best play to bring it
188 out even in two shield scenarios (though this must be done
189 decisively; froslass gets destroyed by minor energy disadvantages.)
190 i found myself :U+201C:safe switching:U+201D: against mud boys very
191 often; against whiscash (who is often left in) this play will
192 actually usually force the oppenent to give up their shields
193 (especially as i lead a good mon hard countered by ground.)
194 (umbreon is a losing switch into whiscash if a scald burn ever
195 happens, and that usually does happen)
196
197 a consistent weakness i have recognized in my play while laddering
198 to veteran is my poor sense of alignment: i often recognize
199 situations where i have a hard counter to one or more mons in the
200 opposing team, but have many times failed to force the team to
201 have to deal with the disadvantage by giving up switch.
202 similarly, i have forced myself into bad matchups in many situations
203 by switching aggressively to purrevent energy disanvantages, which
204 i really should have learned better than to do a long time ago.
205 so it goes.
206
207 i am not sure what the next season will look like fur me, what with
208 any pawtential balance changes and a general lack of extra mons to
209 play with.
210 i do have an rank 9 lickitung i intend to build eventually, as well
211 as a rank 40 (non-shadow) dragonair, as well as a reasonably good
212 chargabug and (eventually) azumarill; and, of course, the cresselia
213 from the road to sinnoh raid challenge (who i would like to trade
214 fur better IVs).
215 but it is not immediately clear to me that i have mons that would
216 solve my current purroblems when it comes to overall teambuilding.
217 i also do not have much stardust left to build mons with either, not
218 to mention elite TMs
219 time will tell what the future hath in store, i suppose!
220
221 :::::::::::::::::::::::::::::::
222
223 [PvPoke]:
224 https://pvpoke.com
225 [HNISILU]:
226 https://twitter.com/LuxxArt/status/1731524063787438207
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