# Pokémon canon The goal of this page is to establish a base _Pokémon_{as=cite} “canon” for making narrative fanworks in, roleplaying, or just generally thinking about. *_Canon is a choice_* (documented set of choices) and the choices we make on this _Wiki_{as=cite} won’t necessarily agree with the _Pokémon_{as=cite} fandom at·large. ## general approach - *The English main‐series games are the primary source of canon.* When information in the anime, movies, trading card game, side‐series games, ⁊·c conflicts with the main‐series games, the latter wins. When games differ substantially between their original Japanese and subsequent Western releases, the latter is considered canonical. - *All other pieces of Pokémon media _may_ be considered canonical (when useful).* This includes side‐series games like _Pokémon Conquest_{as=cite} as well as non‐games like the anime, movies, or original YouTube animations. Specifically, the order of priority for sources of canon should generally be main‐series games > original YouTube animations > new movies (_I Choose You!_{as=cite} and later) > anime and older movies > side‐series games > other media. Even when canon directly contradicts with one part of a piece of media, other parts (for example, a character of the day from the anime) may be considered (somewhat) canonical. - *Consider every work in the _Pokémon_{as=cite} franchise to be an A·U of every other work (and this canon).* Obviously, the paired versions in each generation of games are A·U’s of each other, and Ultra Sun is obviously an A·U of Sun, ⁊·c. But this principle applies across the franchise, meaning that Black 2 is an A·U of Black (and White) and so forth. What this practically means is that canon cannot offer exact details, only suggestions. Divergences from canon can and will take place so long as they preserve the “spirit” of the originals. - *Avoid “world‐hopping”.* The Pokémon franchise is replete with instances of people travelling from one universe to another or travelling back‐and‐forth though time. This runs contrary to having a single, consistent timeline, so for practical reasons it must be considered noncanonical. This isn’t to say it won’t ever happen. - *Combine paired versions where possible; defer to the “red” version otherwise.* The “red” versions are:8--: _Red_{as=cite}, _Gold_{as=cite}, _Ruby_{as=cite}, _FireRed_{as=cite}, _Pearl_{as=cite}, _HeartGold_{as=cite}, _White_{as=cite}, _White 2_{as=cite}, _Y_{as=cite}, _Omega Ruby_{as=cite}, _Sun_{as=cite}, _Ultra Sun_{as=cite}, _Let’s Go! Pikachu_{as=cite}, _Shield_{as=cite}, _Shining Pearl_{as=cite}, _Scarlet_{as=cite}. - *Game plots follow the Gen ⅤⅠ–ⅠⅩ timeline.* This means that, for game plot–related elements, _Omega Ruby_{as=cite} & _Alpha Sapphire_{as=cite} takes precedence over _Ruby_{as=cite}, _Sapphire_{as=cite} & _Emerald_{as=cite} and _Let’s Go! Pikachu_{as=cite} & _Let’s Go! Eevee_{as=cite} takes precedence over _Red_{as=cite}, _Blue_{as=cite}, _Green_{as=cite}, _Yellow_{as=cite}, _FireRed_{as=cite} & _LeafGreen_{as=cite}. This does not mean that the other games do not contain canonical information—for example, the Sevii Islands still exist, Anabel was still Salon Maiden of the Hoenn Elite Four, ⁊·c. But it does mean, for example, that Chase ∣ Elaine is the one to defeat Team Rocket, not Red. - *Technological developments occur at the time depicted in the games which introduced them.* This means that a rudimentaly P·C system must have existed in the time of _Red_{as=cite} & _Blue_{as=cite}; ⁊·c. - *There is a correspondence between the _Pokémon_{as=cite} world and the real world.* Very few things have definite dates in the _Pokémon_{as=cite} canon, but it should be assumed that they roughly correspond to the timeline of similar events in the real world. The date of the moon landing is fixed at 1969, and considered equivalent to the real‐world moon landing in that year.