From: Surinna Curtis Date: Sat, 7 Sep 2024 20:42:43 +0000 (-0300) Subject: add note about TKTK X-Git-Url: https://git.ladys.computer/Wiki/commitdiff_plain/4c8cf7cabcb1212b43ebce06270c16e70e122afc?ds=inline;hp=11970d33d8e6f16c8fe6076833fb0561d34acebe add note about TKTK --- diff --git a/Sources/Page/Languages/Midekh.djot b/Sources/Page/Languages/Midekh.djot index 3c2da1b..6282148 100644 --- a/Sources/Page/Languages/Midekh.djot +++ b/Sources/Page/Languages/Midekh.djot @@ -4,6 +4,9 @@ This is one of several conlanguages [][@:Rinna] is working on for an eventual Dark Dungeons X (BECMI D&D retroclone) setting. (fae welcomes input.) +rinna uses the token "TKTK" to mark places where more stuff is needed +later. + a minimal map of the world in question is below for a bit of context. it is also necessary to know that all or most sentient creatures in the setting are anthropomorphic animals, but that the corresponding @@ -38,7 +41,7 @@ Rinna has the following goals for Midêkʰ: To help with approachability for English/Spanish speakers, [][@:Rinna] opted to draw inspiration from -[Wikipedia's account of Proto-Indo-European phonology](https://en.wikipedia.org/wiki/Proto-Indo-European_phonology#Vowels){title="Wikipedia on reconstructed PIE phonology"]. +[Wikipedia's account of Proto-Indo-European phonology](https://en.wikipedia.org/wiki/Proto-Indo-European_phonology#Vowels){title="Wikipedia on reconstructed PIE phonology"}. Consonant table: