From: Surinna Curtis <redacted>
Date: Sat, 7 Sep 2024 20:42:43 +0000 (-0300)
Subject: add note about TKTK
X-Git-Url: https://git.ladys.computer/Wiki/commitdiff_plain/4c8cf7cabcb1212b43ebce06270c16e70e122afc?ds=inline;hp=11970d33d8e6f16c8fe6076833fb0561d34acebe

add note about TKTK
---

diff --git a/Sources/Page/Languages/Midekh.djot b/Sources/Page/Languages/Midekh.djot
index 3c2da1b..6282148 100644
--- a/Sources/Page/Languages/Midekh.djot
+++ b/Sources/Page/Languages/Midekh.djot
@@ -4,6 +4,9 @@ This is one of several conlanguages [][@:Rinna] is working on for an
 eventual Dark Dungeons X (BECMI D&D retroclone) setting.
 (fae welcomes input.)
 
+rinna uses the token "TKTK" to mark places where more stuff is needed
+later.
+
 a minimal map of the world in question is below for a bit of context.
 it is also necessary to know that all or most sentient creatures in the
 setting are anthropomorphic animals, but that the corresponding
@@ -38,7 +41,7 @@ Rinna has the following goals for Midêkʰ:
 
 To help with approachability for English/Spanish speakers, [][@:Rinna]
 opted to draw inspiration from
-[Wikipedia's account of Proto-Indo-European phonology](https://en.wikipedia.org/wiki/Proto-Indo-European_phonology#Vowels){title="Wikipedia on reconstructed PIE phonology"].
+[Wikipedia's account of Proto-Indo-European phonology](https://en.wikipedia.org/wiki/Proto-Indo-European_phonology#Vowels){title="Wikipedia on reconstructed PIE phonology"}.
 
 Consonant table: